
General notes:
Example for batch extraction: quickbms_4gb_files.exe -C -o -F "{}.pak" script.bms "input folder with paks" "output folder". In this example it's assumed that quickbms and particular script are placed in the same folder, otherwise you should provide full path to the script like for input/output folders. "{}" is a wildcard similar to "*", this part shouldn't be changed.
You can embed keys in any script by editing [set AES_KEY binary ""] line, just put key in quotation marks there. Key should be used in the same way as in the list, with "0x" prefix.
There may be additional notes about script usage for some specific scripts. For such cases you can open base post for particular game by clicking on the game name in the list below.
There is separate script, which works for most games with "frozen index" package format. Modified version of the script with oodle support is now included in specific scripts bundle. Thanks to mobus_c352 for the original script. In case of issues with it also try native unrealpak from "Alternative tools for paks" section below.
注解:
quickbms_4gb_files.exe 用来提取大于 4GB 的包-C 在提取前清空输出文件夹(小心使用)-o 如果文件已存在则覆盖。-F "{}.pak":过滤器,只提取 .pak 文件。-f "NZM/Content/AIBehavior/*" 筛选条件,解压特定路径下的文件-l 在终端打印出所有文件的列表,方便确认具体的文件路径