https://www.youtube.com/playlist?list=PLvN4CrYN-8i7xnODFyCMty6ossz4eW0Cn
https://ebitengine.org/
https://pixel-boy.itch.io/ninja-adventure-asset-pack
https://github.com/vimichael/rpg-in-golang
| ep1 | setup & window | March 2, 2025 4:26 PM (GMT+8) | March 2, 2025 4:50 PM (GMT+8) |
|---|---|---|---|
| ep2 | @Unkonwn | March 2, 2025 6:38 PM (GMT+8) | |
| ep3 | March 2, 2025 6:38 PM (GMT+8) | @Unkonwn | |
| ep4 | create & load a map | @Unkonwn | March 3, 2025 2:20 AM (GMT+8) |
| ep5 | the camera | March 3, 2025 2:32 AM (GMT+8) | March 3, 2025 8:47 AM (GMT+8) |
| ep6 | buildings & other large objects | March 3, 2025 9:36 AM (GMT+8) | March 3, 2025 1:49 PM (GMT+8) |
| ep7 | collisions | March 3, 2025 1:55 PM (GMT+8) | March 3, 2025 2:37 PM (GMT+8) |
| ep8 | animations | March 3, 2025 2:46 PM (GMT+8) | March 3, 2025 4:18 PM (GMT+8) |
| ep9 | combat | March 3, 2025 5:06 PM (GMT+8) | |
| ep10 | scene management | March 4, 2025 9:42 AM (GMT+8) | March 4, 2025 7:02 PM (GMT+8) |
Dev Env: tmux + nvim + lazygit
Manager: yazi + yabai
Assets: aseprite + tiled
体验下来就是发现比 C++ 写起来快很多。就是咻咻咻, Go Go Go!! You Just Go!